A realtime pool of
water rendered
using WebGL with
reflection,
refraction,
caustics, and
ambient occlusion.
The pool is
simulated with a
heightfield a
(
more)
A realtime pool of water rendered using WebGL with reflection, refraction, caustics, and ambient occlusion. The pool is simulated with a heightfield and contains a sphere that can interact with the water's surface.
http://madebyevan.com/webgl-water/
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